Items: Head
 
 

Miscellaneous

By type

By slot

Head
Clothing
Durability: 10
Trophies: Units
Hit Points +1

Ways to get: Sorcerer's Workshop (building)

Level: 1
Rarity: 1
Cost: 10 + 0
Head
Clothing
Durability: 10
Trophies: Units
Hit Points +2

Ways to get: Tailor Store (building)

Level: 2
Rarity: 1
Cost: 25 + 0
Head
Clothing
Durability: 15
Trophies: Units
Hit Points +3

Ways to get: Journeyman Tailor (building)

Level: 3
Rarity: 1
Cost: 40 + 0
Head
Clothing
Durability: 15
Trophies: Units
Hero Experience +5

Ways to get: Master Enchanter (building)

Level: 4
Rarity: 1
Cost: 100 + 0 +
Head
Light Armor
Durability: 15
Trophies: Units
Hit Points +3

Ways to get: Tanner Store (building)

Level: 2
Rarity: 1
Cost: 30 + 0
Head
Light Armor
Durability: 15
Trophies: Units
Hit Points +3
Morale +1

Ways to get: Journeyman Tanner (building)

Level: 3
Rarity: 1
Cost: 70 + 0
Head
Light Armor
Durability: 20
Trophies: Units
Hit Points +5

Ways to get: Master Tanner (building)

Level: 4
Rarity: 1
Cost: 100 + 0
Head
Medium Armor
Durability: 20
Trophies: Units
Hit Points +4

Ways to get: Chainmail Armory (building)

Level: 2
Rarity: 1
Cost: 40 + 0 +
Head
Medium Armor
Durability: 25
Trophies: Units
Hit Points +4
Morale +2

Ways to get: Journeyman Mailmaker (building)

Level: 3
Rarity: 1
Cost: 90 + 0 +
Head
Medium Armor
Durability: 30
Trophies: Units
Hit Points +6

Ways to get: Master Mailmaker (building)

Level: 4
Rarity: 1
Cost: 140 + 0 +
Head
Heavy Armor
Durability: 30
Trophies: Units
Hit Points +8
Stamina -1

Ways to get: Plate Armory (building)

Level: 2
Rarity: 1
Cost: 50 + 0 +
Head
Heavy Armor
Durability: 35
Trophies: Units
Hit Points +8
Morale +2
Stamina -1

Ways to get: Journeyman Armorer (building)

Level: 3
Rarity: 1
Cost: 120 + 0 +
Head
Heavy Armor
Durability: 40
Trophies: Units
Hit Points +10
Stamina -1

Ways to get: Master Platemaker (building)

Level: 4
Rarity: 1
Cost: 160 + 0 +
Head
Clothing
Durability: 15
Trophies: Units
Hit Points +3
Gem Income +2

Ways to get: #534 (encounter)

Level: 3
Rarity: 3
Cost: 80 + 15 +
Head
Clothing
Durability: 20
Trophies: Units
Hit Points +4
Recuperation +2

Ways to get: #524 (encounter)

Level: 4
Rarity: 3
Cost: 150 + 10 +
Head
Clothing
Durability: 20
Trophies: Units
Hit Points +5
Undead Summoning Power +2

Ways to get: #1237 (event)

Level: 4
Rarity: 4
Cost: 300 + 30 +
Head
Clothing
Durability: 25
Trophies: Units
Hit Points +5
Resistance +1
Hero Experience +10

Ways to get: #544 (encounter)

Level: 5
Rarity: 5
Cost: 400 + 40 + +
Head
Clothing
Durability: 30
Trophies: Units
Hit Points +6
Resistance +2
Spellpower +1
Level: 5
Rarity: 5
Cost: 1.000 + 80 + + +
Head
Clothing
Durability: 15
Trophies: Units
Hit Points +3
Gold Income +10
Level: 3
Rarity: 3
Cost: 100 + 5
Head
Light Armor
Durability: 30
Trophies: Units
Hit Points +7

Ways to get: #380 (event), #321 (encounter)

Level: 4
Rarity: 3
Cost: 160 + 10 +
Head
Light Armor
Durability: 35
Trophies: Units
Hit Points +8
Stamina +3

Ways to get: #332 (encounter)

Level: 5
Rarity: 4
Cost: 300 + 15 +
Head
Light Armor
Durability: 40
Trophies: Units
Hit Points +8
Resistance +1
Morale +4

Ways to get: #342 (encounter)

Level: 5
Rarity: 5
Cost: 400 + 25 +
Head
Clothing
Durability: 40
Trophies: Units
Hit Points +6
Necrophage +10

Ways to get: #1236 (event)

Level: 4
Rarity: 4
Cost: 300 + 15 + +
Head
Medium Armor
Durability: 30
Trophies: Units
Hit Points +5
Stamina +2

Ways to get: #397 (event), #574 (encounter)

Level: 3
Rarity: 3
Cost: 130 + 0 +
Head
Medium Armor
Durability: 35
Trophies: Units
Hit Points +7
Morale +3

Ways to get: #271 (encounter), #554 (encounter)

Level: 4
Rarity: 3
Cost: 180 + 10 +
Head
Medium Armor
Durability: 40
Trophies: Units
Hit Points +8
Ranged Defense +1
Morale +2 (army)
Level: 5
Rarity: 4
Cost: 300 + 20 + +
Head
Medium Armor
Durability: 50
Trophies: Units
Hit Points +9
Ranged Defense +1
Resistance +1

Ways to get: #564 (encounter)

Level: 5
Rarity: 5
Cost: 400 + 35 + + +
Head
Medium Armor
Durability: 45
Trophies: Units
Hit Points +8
Ranged Defense +1
Ranged Attack +1 (army)
Initiative +1
Level: 6
Rarity: 5
Cost: 1.000 + 50 + + +
Head
Heavy Armor
Durability: 35
Trophies: Units
Hit Points +8
Morale +2
Stamina -1

Ways to get: #414 (event), #584 (encounter)

Level: 3
Rarity: 2
Cost: 160 + 5 +
Head
Heavy Armor
Durability: 45
Trophies: Units
Hit Points +9
Attack +1
Stamina -1

Ways to get: #296 (encounter), #594 (encounter)

Level: 4
Rarity: 3
Cost: 200 + 10 +
Head
Heavy Armor
Durability: 50
Trophies: Units
Hit Points +12
Morale +6
Stamina -2

Ways to get: #302 (encounter)

Level: 5
Rarity: 4
Cost: 400 + 15 +
Head
Heavy Armor
Durability: 55
Trophies: Units
Hit Points +12
Ranged Defense +2
Stamina -2

Ways to get: #604 (encounter)

Level: 5
Rarity: 5
Cost: 500 + 25 + +
Head
Heavy Armor
Durability: 60
Trophies: Units
Hit Points +14
Defense +2
Ranged Defense +2
Resistance +1
Stamina -3
Level: 6
Rarity: 5
Cost: 1.000 + 45 + + +
Head
Light Armor
Durability: 50
Trophies: Units
Hit Points +8
Morale +2 (army)
Precise Shot +2 (army)
Level: 6
Rarity: 5
Cost: 600 + 55 + +
Head
Clothing
Durability: 50
Trophies: Units
Spellpower +1
Army Experience +25
Hero Experience +25
Level: 6
Rarity: 6
Cost: 600 + 60 + +
Head
Heavy Armor
Durability: 120
Trophies: Units
Hit Points +12
Defense +2
Ranged Defense +2
Resistance +2
Morale +7
Stamina -2
Level: 6
Rarity: 6
Cost: 1.500 + 75 + + +
Head
Light Armor
Durability: 100
Trophies: Units
Hit Points +10
Stamina +8
Resistance +2
Level: 6
Rarity: 6
Cost: 900 + 100 + +
Head
Medium Armor
Durability: 90
Trophies: Units
Hit Points +12
Defense +2
Ranged Defense +1 (army)
Initiative +1
Level: 6
Rarity: 6
Cost: 1.500 + 75 + + +
Head
Light Armor
Durability: 30
Trophies: Units
Hit Points +5
Stamina +2
Fast Draw

Ways to get: Epic Tanner (building)

Level: 5
Rarity: 4
Cost: 250 + 15 +
Head
Clothing
Durability: 35
Trophies: Units
Hit Points +5
Skillful Diplomat +1
Level: 4
Rarity: 4
Cost: 300 + 35 +
Head
Medium Armor
Durability: 50
Trophies: Units
Hit Points +5
Defense +1
Attack +2 (army)

Ways to get: Epic Mailmaker (building)

Level: 6
Rarity: 5
Cost: 900 + 55 + + +
Head
Clothing
Durability: 20
Trophies: Units
Hit Points +5
Undead Summoning Power +3
Intimidation +1
Intimidating Shot +1
Level: 6
Rarity: 5
Cost: 800 + 50 +
Head
Clothing
Durability: 30
Trophies: Units
Hit Points +10
Resistance +2
Spellpower +2
Smite Evil +1
Level: 6
Rarity: 6
Cost: 1.000 + 80 + + +
Head
Heavy Armor
Durability: 50
Trophies: Units
Hit Points +8
Ranged Defense +1
Scorching +1
Stamina -2
Level: 5
Rarity: 5
Cost: 500 + 25 +
Head
Light Armor
Durability: 35
Trophies: Units
Hit Points +5
Stamina +5
Looting +2
Level: 5
Rarity: 4
Cost: 300 + 15 +
Head
Light Armor
Durability: 35
Trophies: Units
Hit Points +5
Intimidation +1
Bloodlust +1

Ways to get: #1112 (encounter)

Level: 4
Rarity: 4
Cost: 300 + 15 + +
Head
Heavy Armor
Durability: 60
Trophies: Units
Hit Points -4
Defense +2
Ranged Defense +2
Intimidation +2
Bloodlust +2
Stamina -2
Level: 5
Rarity: 5
Cost: 600 + 40 + +
Head
Heavy Armor
Durability: 55
Trophies: Units
Hit Points +10
Defense +1
Ranged Defense +1
Defense +1 (army)
Stamina -2
Level: 6
Rarity: 5
Cost: 1.000 + 50 + +
Head
Medium Armor
Durability: 50
Trophies: Units
Hit Points +5
Defense +1
Ranged Defense +1
Mind Control Immunity
Level: 5
Rarity: 5
Cost: 450 + 40 + + +
Head
Clothing
Durability: 30
Trophies: Units
Hit Points +5
Resistance +1
Spellpower +1
Resistance Negation +1
Level: 6
Rarity: 5
Cost: 1.200 + 90 + + +
Head
Light Armor
Durability: 35
Trophies: Units
Hit Points +3
Hex +4
Level: 4
Rarity: 3
Cost: 300 + 15 + +

Notes: Items with a rarity 8 cannot be dropped (loot).