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Left Arm
Common
Durability: 20
Parry +1
Counterattack +1
Precise Strike +1
Ways to get:
Armory (building)
Left Arm
Common
Durability: 25
Parry +2
Counterattack +2
Precise Strike +1
Ways to get:
Sorcery Store (building)
Left Arm
Common
Durability: 30
Left Arm
Common
Durability: 30
Parry +3
Counterattack +3
Precise Strike +3
Ways to get:
Master Enchanter (building)
Two-Handed Item
Common
Durability: 40
Attack +1
Counterattack +2
Stamina +2
Skillful Spellcaster +1
Ways to get:
Sorcerer's Workshop (building)
Two-Handed Item
Common
Durability: 40
Attack +1
Counterattack +3
Stamina +3
Skillful Spellcaster +1
Ways to get:
Sorcery Store (building)
Two-Handed Item
Common
Durability: 60
Attack +2
Counterattack +3
Stamina +4
Skillful Spellcaster +1
Ways to get:
Journeyman Enchanter (building)
Two-Handed Item
Common
Durability: 60
Attack +3
Counterattack +4
Parry +3
Stamina +5
Skillful Spellcaster +1
Ways to get:
Master Enchanter (building)
Right Arm
Melee Weapon
Durability: 40
Attack +2
Counterattack +2
Ways to get:
Forge (building)
Right Arm
Melee Weapon
Durability: 50
Attack +3
Counterattack +2
Ways to get:
Weapon Store (building)
Right Arm
Melee Weapon
Durability: 50
Right Arm
Melee Weapon
Durability: 50
Right Arm
Melee Weapon
Durability: 40
Attack +3
Counterattack +1
Ways to get:
Forge (building)
Right Arm
Melee Weapon
Durability: 50
Attack +4
Counterattack +1
Ways to get:
Weapon Store (building)
Right Arm
Melee Weapon
Durability: 60
Right Arm
Heavy Weapon
Durability: 70
Right Arm
Melee Weapon
Durability: 30
Attack +1
Counterattack +3
Ways to get:
Workshop (building)
Right Arm
Melee Weapon
Durability: 40
Two-Handed Item
Melee Weapon
Durability: 45
Two-Handed Item
Melee Weapon
Durability: 50
First Strike
Attack +4
Counterattack +6
Ways to get:
Master Carpenter (building)
Right Arm
Melee Weapon
Durability: 25
Stunning Blow +1
Attack +2
Counterattack +1
Ways to get:
Armory (building)
Right Arm
Melee Weapon
Durability: 30
Stunning Blow +1
Attack +2
Counterattack +2
Ways to get:
Weapon Store (building)
Right Arm
Heavy Weapon
Durability: 35
Stunning Blow +2
Attack +3
Counterattack +2
Ways to get:
Journeyman Smith (building)
Right Arm
Heavy Weapon
Durability: 40
Two-Handed Item
Heavy Weapon
Durability: 70
Attack +8
Counterattack +6
Ways to get:
Weapon Store (building)
Two-Handed Item
Heavy Weapon
Durability: 80
Two-Handed Item
Heavy Weapon
Durability: 90
Two-Handed Item
Heavy Weapon
Durability: 70
Attack +9
Counterattack +7
Wounding Strike +2
Right Arm
Ranged Weapon
Durability: 30
Ranged Attack +5
Range +5
Ammo +4
Right Arm
Ranged Weapon
Durability: 40
Right Arm
Ranged Weapon
Durability: 50
Right Arm
Ranged Weapon
Durability: 60
Right Arm
Ranged Weapon
Durability: 30
Ranged Attack +5
Range +4
Ammo +4
Armor Piercing Shot
Ways to get:
Armory (building)
Right Arm
Ranged Weapon
Durability: 40
Ranged Attack +6
Range +4
Ammo +4
Armor Piercing Shot
Ways to get:
Carpenter's Shop (building)
Right Arm
Ranged Weapon
Durability: 50
Right Arm
Ranged Weapon
Durability: 60
Ranged Attack +7
Range +5
Ammo +4
Armor Piercing Shot
Ways to get:
Master Carpenter (building)
Right Arm
Wand
Durability: 20
Level: 1
Rarity: 1
Cost: 20  + 1
Right Arm
Wand
Durability: 30
Ranged Attack +5
Range +4
Ammo +4
Magic Shot
Ways to get:
Sorcery Store (building)
Right Arm
Wand
Durability: 35
Right Arm
Wand
Durability: 35
Ranged Attack +7
Range +5
Ammo +5
Magic Shot
Ways to get:
Master Enchanter (building)
Left Arm
Shield
Durability: 30
Defense +1
Ways to get:
Forge (building)
Left Arm
Shield
Durability: 30
Ranged Defense +1
Ways to get:
Workshop (building)
Left Arm
Shield
Durability: 40
Defense +1
Ranged Defense +1
Ways to get:
Weapon Store (building)
Left Arm
Shield
Durability: 50
Defense +2
Ranged Defense +2
Stamina -1
Ways to get:
Journeyman Smith (building)
Left Arm
Shield
Durability: 60
Left Arm
Ranged Weapon
Durability: 15
Ranged Weapon +2
Ammo +4
Level: 1
Rarity: 1
Cost: 10  + 0
Left Arm
Ranged Weapon
Durability: 10
Ranged Weapon +2
Ammo +3
Precise Shot +1
Ways to get:
Workshop (building)
Level: 1
Rarity: 1
Cost: 10  + 0
Left Arm
Ranged Weapon
Durability: 15
Ranged Weapon +2
Ammo +3
Wounding Shot +1
Ways to get:
Armory (building)
Left Arm
Ranged Weapon
Durability: 20
Left Arm
Ranged Weapon
Durability: 30
Torso
Light Armor
Durability: 20
Defense +1
Ranged Defense +1
Ways to get:
Workshop (building)
Level: 1
Rarity: 1
Cost: 15  + 0
Torso
Light Armor
Durability: 25
Defense +2
Ranged Defense +1
Ways to get:
Tanner Store (building)
Level: 2
Rarity: 1
Cost: 30  + 0
Torso
Light Armor
Durability: 30
Level: 3
Rarity: 1
Cost: 60  + 0
Torso
Light Armor
Durability: 35
Defense +3
Ranged Defense +2
Ways to get:
Master Tanner (building)
Torso
Medium Armor
Durability: 30
Defense +2
Ranged Defense +1
Ways to get:
Forge (building)
Torso
Medium Armor
Durability: 35
Torso
Medium Armor
Durability: 40
Torso
Medium Armor
Durability: 45
Torso
Heavy Armor
Durability: 30
Defense +3
Ranged Defense +4
Speed -1
Stamina -1
Ways to get:
Armory (building)
Torso
Heavy Armor
Durability: 35
Defense +4
Ranged Defense +5
Speed -1
Stamina -2
Ways to get:
Plate Armory (building)
Torso
Heavy Armor
Durability: 40
Defense +5
Ranged Defense +6
Speed -1
Stamina -3
Ways to get:
Journeyman Armorer (building)
Torso
Heavy Armor
Durability: 45
Defense +5
Ranged Defense +6
Speed -1
Stamina -2
Ways to get:
Master Platemaker (building)
Torso
Clothing
Durability: 10
Level: 1
Rarity: 1
Cost: 10  + 0
Torso
Clothing
Durability: 15
Level: 2
Rarity: 1
Cost: 20  + 0
Torso
Clothing
Durability: 20
Level: 3
Rarity: 1
Cost: 40  + 0
Torso
Clothing
Durability: 15
Hit Points +2
Defense +1
Ranged Defense +1
Ways to get:
Master Tailor (building)
Feet
Clothing
Durability: 10
Level: 1
Rarity: 1
Cost: 15  + 0
Feet
Clothing
Durability: 15
Hit Points +2
Stamina +1
Level: 2
Rarity: 1
Cost: 25  + 0
Feet
Clothing
Durability: 20
Level: 3
Rarity: 1
Cost: 60  + 0
Feet
Clothing
Durability: 20
Level: 4
Rarity: 1
Cost: 100  + 0
Feet
Light Armor
Durability: 20
Level: 2
Rarity: 1
Cost: 30  + 0
Feet
Light Armor
Durability: 30
Level: 3
Rarity: 1
Cost: 50  + 0
Feet
Light Armor
Durability: 35
Level: 4
Rarity: 1
Cost: 100  + 0
Feet
Medium Armor
Durability: 30
Feet
Medium Armor
Durability: 35
Feet
Medium Armor
Durability: 40
Feet
Heavy Armor
Durability: 40
Feet
Heavy Armor
Durability: 45
Feet
Heavy Armor
Durability: 50
Head
Clothing
Durability: 10
Level: 1
Rarity: 1
Cost: 10  + 0
Head
Clothing
Durability: 10
Level: 2
Rarity: 1
Cost: 25  + 0
Head
Clothing
Durability: 15
Level: 3
Rarity: 1
Cost: 40  + 0
Head
Clothing
Durability: 15
Head
Light Armor
Durability: 15
Level: 2
Rarity: 1
Cost: 30  + 0
Head
Light Armor
Durability: 15
Level: 3
Rarity: 1
Cost: 70  + 0
Head
Light Armor
Durability: 20
Level: 4
Rarity: 1
Cost: 100  + 0
Head
Medium Armor
Durability: 20
Head
Medium Armor
Durability: 25
Head
Medium Armor
Durability: 30
Head
Heavy Armor
Durability: 30
Hit Points +8
Stamina -1
Ways to get:
Plate Armory (building)
Head
Heavy Armor
Durability: 35
Head
Heavy Armor
Durability: 40
Hands
Clothing
Durability: 10
Level: 2
Rarity: 1
Cost: 40  + 0
Hands
Clothing
Durability: 15
Hit Points +2
Level: 3
Rarity: 1
Cost: 50  + 0
Hands
Clothing
Durability: 10
Level: 4
Rarity: 1
Cost: 80  + 0
Hands
Light Armor
Durability: 15
Level: 2
Rarity: 1
Cost: 40  + 0
Hands
Light Armor
Durability: 20
Level: 3
Rarity: 1
Cost: 80  + 0
Hands
Light Armor
Durability: 15
Hit Points +1
Ranged Attack +1
Ways to get:
Master Tanner (building)
Level: 4
Rarity: 1
Cost: 200  + 0
Hands
Medium Armor
Durability: 25
Hands
Medium Armor
Durability: 20
Hands
Medium Armor
Durability: 25
Hands
Heavy Armor
Durability: 40
Hands
Heavy Armor
Durability: 40
Hands
Heavy Armor
Durability: 40
Wrist
Medium Armor
Durability: 20
Wrist
Medium Armor
Durability: 25
Wrist
Medium Armor
Durability: 30
Wrist
Heavy Armor
Durability: 30
Wrist
Heavy Armor
Durability: 35
Wrist
Heavy Armor
Durability: 40
Wrist
Clothing
Durability: 10
Level: 2
Rarity: 1
Cost: 25  + 0
Wrist
Clothing
Durability: 10
Hit Points +3
Level: 4
Rarity: 1
Cost: 100  + 0
Wrist
Light Armor
Durability: 15
Level: 3
Rarity: 1
Cost: 50  + 0
Wrist
Jewelry
Durability: 1
Wrist
Jewelry
Durability: 1
Level: 3
Rarity: 1
Cost: 150  + 5
Wrist
Jewelry
Durability: 1
Level: 4
Rarity: 1
Cost: 200  + 10
Belt
Clothing
Durability: 15
Level: 2
Rarity: 1
Cost: 40  + 0
Belt
Clothing
Durability: 10
Level: 3
Rarity: 1
Cost: 80  + 3
Belt
Clothing
Durability: 15
Level: 4
Rarity: 1
Cost: 120  + 0
Cloak
Clothing
Durability: 10
Level: 2
Rarity: 1
Cost: 30  + 0
Cloak
Clothing
Durability: 15
Level: 3
Rarity: 1
Cost: 60  + 0
Cloak
Clothing
Durability: 10
Recuperation +2
Hit Points +1
Ways to get:
Master Tailor (building)
Level: 4
Rarity: 1
Cost: 150  + 0
Necklace
Jewelry
Durability: 1
Level: 2
Rarity: 1
Cost: 100  + 3
Necklace
Jewelry
Durability: 1
Necklace
Jewelry
Durability: 1
Ring
Jewelry
Durability: 1
Level: 2
Rarity: 1
Cost: 100  + 5
Ring
Jewelry
Durability: 1
Level: 2
Rarity: 1
Cost: 80  + 5
Ring
Jewelry
Durability: 1
Level: 3
Rarity: 1
Cost: 130  + 5
Ring
Jewelry
Durability: 1
Level: 3
Rarity: 1
Cost: 170  + 10
Ring
Jewelry
Durability: 1
Level: 4
Rarity: 1
Cost: 220  + 15
Ring
Jewelry
Durability: 1
Level: 4
Rarity: 1
Cost: 270  + 15
Left Arm
Common
Durability: 25
Parry +3
Counterattack +3
Precise Strike +2
Poison Attack +1
Left Arm
Common
Durability: 30
Parry +2
Counterattack +2
Soul Stealing +5
Dark Replenishment +1
Left Arm
Common
Durability: 30
Parry +3
Counterattack +3
Precise Strike +3
Wounding Strike +2
Left Arm
Common
Durability: 30
Parry +3
Counterattack +2
Undead Summoning Power +1
Hex +5
Left Arm
Common
Durability: 35
Parry +3
Counterattack +4
Resistance Negation +1
Left Arm
Common
Durability: 35
Parry +4
Counterattack +5
Speed +1
Precise Strike +4
Enchanted Blade +4
Left Arm
Common
Durability: 40
Parry +5
Counterattack +5
Damaged Aura +3
Overwhelming Force
Cause Vulnerability
Resistance Negation +2
Two-Handed Item
Common
Durability: 50
Attack +2
Counterattack +3
Healing +6
Range +3
Ammo +5
Stamina +1
Two-Handed Item
Common
Durability: 60
Attack +3
Counterattack +4
Summoning Power +2
Stamina +4
Skillful Spellcaster +2
Two-Handed Item
Common
Durability: 60
Attack +3
Counterattack +4
Spell Duration +1
Stamina +4
Skillful Spellcaster +2
Two-Handed Item
Common
Durability: 60
Attack +3
Counterattack +4
Spellpower +1
Stamina +5
Skillful Spellcaster +2
Two-Handed Item
Common
Durability: 60
Attack +4
Counterattack +4
Spellpower +1
Spell Duration +1
Stamina +5
Skillful Spellcaster +1
Two-Handed Item
Common
Durability: 60
Attack +4
Counterattack +5
Decrease Spell Cost +20
Stamina +5
Skillful Spellcaster +3
Ways to get:
Epic Enchanter (building),
#714 (encounter)
Two-Handed Item
Common
Durability: 50
Attack +5
Counterattack +5
Spellpower +3
Stamina +5
Skillful Spellcaster +2
Ways to get:
#686 (encounter)
Right Arm
Melee Weapon
Durability: 60
Attack +4
Counterattack +2
Ways to get:
Nomad Camp (building)
Right Arm
Melee Weapon
Durability: 40
Attack +2
Counterattack +2
Magic Strike
Left Arm
Melee Weapon
Durability: 70
Counterattack +3
Parry +4
Defense +1
Ways to get:
#281 (encounter)
Right Arm
Melee Weapon
Durability: 40
Attack +4
Counterattack +4
Vigilance
Right Arm
Melee Weapon
Durability: 70
Attack +5
Counterattack +5
Smite Evil +1
Ways to get:
#1672 (event),
#259 (encounter)
Right Arm
Melee Weapon
Durability: 50
Attack +4
Counterattack +4
Magic Strike
Flaming Blade +2
Right Arm
Melee Weapon
Durability: 50
Attack +6
Counterattack +4
Poison Attack +2
Agility
Right Arm
Melee Weapon
Durability: 80
Attack +7
Counterattack +7
Precise Strike +4
First Strike
Right Arm
Heavy Weapon
Durability: 80
Right Arm
Heavy Weapon
Durability: 70
Attack +7
Counterattack +2
Crippling Strike +3
Right Arm
Heavy Weapon
Durability: 70
Attack +8
Counterattack +3
Defense -1
Battle Frenzy +3
Right Arm
Heavy Weapon
Durability: 80
Attack +7
Counterattack +4
Soul Stealing +5
Right Arm
Heavy Weapon
Durability: 90
Attack +8
Counterattack +4
Bloodsucker +30
Right Arm
Heavy Weapon
Durability: 90
Attack +9
Counterattack +4
Crushing Blow +4
Right Arm
Heavy Weapon
Durability: 100
Attack +10
Counterattack +5
Damage Armor
Damaged Aura +3
Crippling Strike +3
Two-Handed Item
Melee Weapon
Durability: 50
First Strike
Attack +5
Counterattack +4
Two-Handed Item
Melee Weapon
Durability: 60
First Strike
Attack +4
Counterattack +5
Armorpiercing Strike
Two-Handed Item
Melee Weapon
Durability: 50
First Strike
Attack +3
Counterattack +6
Vigilance
Ways to get:
#266 (encounter)
Two-Handed Item
Melee Weapon
Durability: 60
Attack +4
Counterattack +7
First Strike
Armorpiercing Strike
Wounding Strike +1
Two-Handed Item
Melee Weapon
Durability: 70
Attack +9
Counterattack +6
Necromancer's Call
Festering Wounds
Cause Atrophy
Two-Handed Item
Melee Weapon
Durability: 70
Attack +8
Counterattack +5
Summoning Power (aura) +4
Flaming Blade +2
Two-Handed Item
Melee Weapon
Durability: 80
Attack +6
Counterattack +9
Attack +2 (army)
Counterattack +2 (army)
First Strike
Armorpiercing Strike (army)
Ways to get:
Epic Carpenter (building)
Right Arm
Heavy Weapon
Durability: 40
Stunning Blow +2
Attack +5
Counterattack +2
Right Arm
Heavy Weapon
Durability: 45
Stunning Blow +1
Attack +4
Counterattack +3
Crippling Strike +3
Right Arm
Heavy Weapon
Durability: 45
Stunning Blow +2
Attack +4
Counterattack +3
Dark Dominion +2
Right Arm
Heavy Weapon
Durability: 50
Stunning Blow +2
Attack +5
Counterattack +4
Damage Armor
Right Arm
Heavy Weapon
Durability: 60
Stunning Blow +2
Attack +6
Counterattack +5
Hunter of Undead +1
Right Arm
Heavy Weapon
Durability: 70
Stunning Blow +2
Attack +7
Counterattack +5
Crushing Blow +4
Two-Handed Item
Heavy Weapon
Durability: 100
Stunning Blow +2
Attack +10
Counterattack +9
Tireless
Two-Handed Item
Heavy Weapon
Durability: 70
Attack +10
Counterattack +9
Morale +2
Hunter of Undead +2
Two-Handed Item
Heavy Weapon
Durability: 80
Attack +11
Counterattack +9
Hunter of Demons +3
Two-Handed Item
Heavy Weapon
Durability: 80
Attack +12
Counterattack +10
Precise Strike +3
Ways to get:
#1189 (event),
#1560 (event)
Two-Handed Item
Heavy Weapon
Durability: 85
Attack +15
Counterattack +9
Battle Frenzy +4
Defense -2
Two-Handed Item
Heavy Weapon
Durability: 90
Attack +14
Counterattack +11
Soul Stealing +5
Dark Dominion +3
Two-Handed Item
Heavy Weapon
Durability: 100
Attack +13
Counterattack +11
Bloodsucker +40
Two-Handed Item
Heavy Weapon
Durability: 100
Attack +14
Counterattack +12
Regeneration +5
Ways to get:
Epic Weaponsmith (building),
#683 (encounter)
Left Arm
Banner
Durability: 10
Counterattack +2
Morale +5 (army)
Ways to get:
Tailor Store (building)
Left Arm
Banner
Durability: 10
Left Arm
Banner
Durability: 30
Attack +3
Counterattack +2
Attack +2 (army)
Counterattack +2 (army)
Bloodlust +1 (army)
Left Arm
Banner
Durability: 40
Attack +2
Counterattack +3
Defense +1 (army)
Ranged Defense +1 (army)
Resistance +1 (army)
Left Arm
Banner
Durability: 15
Counterattack +3
Ranged Attack +2 (army)
Morale +2 (army)
Left Arm
Banner
Durability: 30
Attack +5
Counterattack +3
Hit Points +3 (army)
Stamina +4 (army)
Morale +6 (army)
Ways to get:
#276 (encounter)
Left Arm
Banner
Durability: 20
Counterattack +4
Hit Points +5 (army)
Resistance +2 (army)
Two-Handed Item
Banner
Durability: 40
Attack +5
Counterattack +5
Attack +2 (army)
Counterattack +2 (army)
Defense +2 (army)
Ranged Defense +2 (army)
Ways to get:
#685 (encounter)
Right Arm
Ranged Weapon
Durability: 45
Ranged Attack +8
Range +5
Ammo +6
Ways to get:
Nomad Camp (building)
Right Arm
Ranged Weapon
Durability: 55
Ranged Attack +8
Range +6
Ammo +4
Looting +1
Right Arm
Ranged Weapon
Durability: 60
Ranged Attack +7
Range +5
Ammo +4
Powerful Shot +3
Right Arm
Ranged Weapon
Durability: 65
Ranged Attack +9
Range +6
Ammo +4
Precise Shot +2
Ways to get:
#1676 (event),
#76 (encounter)
Right Arm
Ranged Weapon
Durability: 70
Ranged Attack +11
Range +5
Ammo +4
Collect Ammo
Right Arm
Ranged Weapon
Durability: 70
Ranged Attack +11
Range +5
Ammo +4
Flaming Arrows +2
Right Arm
Ranged Weapon
Durability: 75
Ranged Attack +11
Range +7
Ammo +4
Initiative +1
Ways to get:
#615 (encounter)
Right Arm
Ranged Weapon
Durability: 80
Ranged Attack +13
Range +6
Ammo +4
Precise Shot +4
Enchanted Arrows +4
Right Arm
Ranged Weapon
Durability: 50
Ranged Attack +7
Range +4
Ammo +3
Armor Piercing Shot
Hit Points +3
Ways to get:
Dwarven Forge (building)
Right Arm
Ranged Weapon
Durability: 55
Ranged Attack +8
Range +4
Ammo +4
Armor Piercing Shot
Precise Shot +2
Ways to get:
#286 (encounter)
Right Arm
Ranged Weapon
Durability: 60
Ranged Attack +9
Range +4
Ammo +4
Armor Piercing Shot
Enchanted Arrows +3
Right Arm
Ranged Weapon
Durability: 65
Ranged Attack +10
Range +5
Ammo +6
Armor Piercing Shot
Right Arm
Ranged Weapon
Durability: 80
Ranged Attack +11
Range +6
Ammo +2
Armor Piercing Shot
Siege +5
Speed -1
Right Arm
Ranged Weapon
Durability: 70
Ranged Attack +12
Range +5
Ammo +5
Magic Shot
Right Arm
Ranged Weapon
Durability: 80
Ranged Attack +14
Range +5
Ammo +4
Armor Piercing Shot
Wounding Shot +2
Intimidating Shot +1
Ways to get:
#684 (encounter)
Right Arm
Wand
Durability: 30
Ranged Attack +5
Range +4
Ammo +5
Magic Shot
Explosive Weapon
Right Arm
Wand
Durability: 30
Ranged Attack +5
Range +5
Ammo +5
Overwhelming Force
Magic Shot
Chain Lightning +1
Right Arm
Wand
Durability: 35
Ranged Attack +7
Range +5
Ammo +5
Magic Shot
Counterattack +3
Hex +4
Right Arm
Wand
Durability: 40
Ranged Attack +7
Range +5
Ammo +4
Magic Shot
Undead Summoning Power +2
Right Arm
Wand
Durability: 45
Ranged Attack +9
Range +5
Ammo +4
Magic Shot
Resistance Negation +1
Right Arm
Wand
Durability: 50
Ranged Attack +9
Range +5
Ammo +3
Magic Shot
Energy Control +4
Spellpower +1
Right Arm
Wand
Durability: 55
Ranged Attack +10
Range +5
Ammo +5
Energy Control +5
Magic Shot
Spell Duration +1
Ways to get:
#350 (event),
#723 (encounter),
#725 (encounter)
Left Arm
Wand
Durability: 10
Level: 1
Rarity: 1
Cost: 0  + 5
Left Arm
Wand
Durability: 15
Meditation +1
Left Arm
Wand
Durability: 15
Left Arm
Wand
Durability: 20
Energy Control +2
Wand Firing +2
Ways to get:
#1674 (event)
Left Arm
Wand
Durability: 20
Energy Control +1
Ammo +2
Wand Firing +1
Ways to get:
Master Enchanter (building)
Left Arm
Wand
Durability: 25
Energy Control +2
Ammo +2
Hero Experience +10
Ways to get:
#297 (encounter)
Left Arm
Wand
Durability: 30
Energy Control +3
Wand Firing +3
Ammo +1
Left Arm
Wand
Durability: 30
Energy Control +1
Decrease Spell Cost +10
Gem Income +5
Left Arm
Wand
Durability: 35
Energy Control +3
Wand Firing +2
Ammo +2
Spell Duration +1
Ways to get:
#358 (event),
#724 (encounter),
#725 (encounter)
Left Arm
Shield
Durability: 50
Defense +1
Ranged Defense +1
Hit Points +5
Left Arm
Shield
Durability: 70
Defense +2
Ranged Defense +2
Hit Points +5
Stamina -1
Ways to get:
Dwarven Forge (building),
#112 (encounter)
Left Arm
Shield
Durability: 60
Defense +2
Ranged Defense +2
Counterattack +1
Stamina -1
Left Arm
Shield
Durability: 65
Defense +2
Ranged Defense +3
Resistance +1
Stamina -1
Left Arm
Shield
Durability: 70
Defense +2
Ranged Defense +3
Resistance +2
Stamina -1
Ways to get:
#272 (encounter)
Left Arm
Shield
Durability: 75
Defense +3
Ranged Defense +2
Scorching +1
Stamina -1
Ways to get:
#1241 (event),
#306 (encounter)
Left Arm
Shield
Durability: 80
Defense +3
Ranged Defense +3
Resistance +3
Stamina -2
Left Arm
Shield
Durability: 100
Defense +4
Ranged Defense +4
Resistance +3
First Aid +5
Recuperation +3
Stamina -3
Left Arm
Ranged Weapon
Durability: 25
Ranged Weapon +3
Ammo +6
Ways to get:
Nomad Camp (building)
Left Arm
Ranged Weapon
Durability: 10
Ranged Weapon +4
Ammo +2
Smite Evil +1
Left Arm
Ranged Weapon
Durability: 15
Ranged Weapon +3
Ammo +3
Poison Shot +1
Left Arm
Ranged Weapon
Durability: 20
Ranged Weapon +4
Ammo +4
Precise Shot +1
Left Arm
Ranged Weapon
Durability: 15
Ranged Weapon +3
Ammo +4
Flaming Arrows +2
Left Arm
Ranged Weapon
Durability: 20
Ranged Weapon +2
Ammo +5
Range +1
Ways to get:
#610 (encounter)
Left Arm
Ranged Weapon
Durability: 25
Ranged Weapon +4
Ammo +4
Wounding Shot +3
Left Arm
Ranged Weapon
Durability: 33
Ranged Weapon +5
Ammo +4
Enchanted Arrows +4
Precise Shot +1
Ways to get:
Epic Carpenter (building)
Torso
Clothing
Durability: 20
Hit Points +5
Stamina +2
Level: 3
Rarity: 2
Cost: 60  + 5
Torso
Clothing
Durability: 20
Hit Points +5
Ranged Defense +1
Ways to get:
#533 (encounter)
Level: 3
Rarity: 3
Cost: 60  + 5
Torso
Clothing
Durability: 25
Hit Points +6
Gold Income +12
Level: 4
Rarity: 2
Cost: 150  + 0
Torso
Clothing
Durability: 20
Hit Points +5
Summoning Power +2
Ways to get:
#1650 (event),
#523 (encounter)
Torso
Clothing
Durability: 30
Hit Points +5
Defense +1
Ranged Defense +1
Resistance +1
Spell Duration +1
Torso
Clothing
Durability: 35
Hit Points +5
Defense +1
Ranged Defense +2
Resistance +2
Resistance Negation +1
Ways to get:
#543 (encounter)
Torso
Clothing
Durability: 40
Hit Points +10
Defense +2
Ranged Defense +2
Resistance +2
Spellpower +2
Torso
Light Armor
Durability: 30
Defense +2
Ranged Defense +2
Province Exploration +3
Level: 3
Rarity: 2
Cost: 90  + 0
Torso
Light Armor
Durability: 35
Defense +2
Ranged Defense +3
Province Plunder +35
Level: 3
Rarity: 3
Cost: 150  + 0
Torso
Light Armor
Durability: 35
Defense +3
Ranged Defense +2
Looting +1
Level: 4
Rarity: 2
Cost: 200  + 0
Torso
Light Armor
Durability: 40
Defense +3
Ranged Defense +3
Hit Points +5
Ways to get:
#371 (event),
#320 (encounter)
Torso
Light Armor
Durability: 45
Defense +4
Ranged Defense +4
Stamina +3
Ways to get:
#331 (encounter)
Torso
Light Armor
Durability: 50
Defense +4
Ranged Defense +4
Resistance +2
Ways to get:
#341 (encounter)
Torso
Light Armor
Durability: 60
Defense +5
Ranged Defense +5
Regeneration +4
Torso
Medium Armor
Durability: 50
Defense +4
Ranged Defense +2
Hit Points +5
Ways to get:
Dwarven Forge (building),
#112 (encounter)
Torso
Medium Armor
Durability: 45
Defense +4
Ranged Defense +3
Stamina +3
Ways to get:
#397 (event),
#287 (encounter),
#573 (encounter)
Torso
Medium Armor
Durability: 40
Defense +4
Ranged Defense +3
Resistance +1
Ways to get:
#75 (encounter)
Torso
Medium Armor
Durability: 50
Defense +5
Ranged Defense +4
Morale +3
Ways to get:
#553 (encounter)
Torso
Medium Armor
Durability: 50
Defense +5
Ranged Defense +4
Resistance +3
Torso
Medium Armor
Durability: 60
Defense +6
Ranged Defense +5
Resistance +2
Ways to get:
#563 (encounter)
Torso
Medium Armor
Durability: 70
Defense +7
Ranged Defense +6
Resistance +3
Torso
Heavy Armor
Durability: 40
Defense +6
Ranged Defense +8
Speed -1
Stamina -3
Torso
Heavy Armor
Durability: 45
Defense +6
Ranged Defense +8
Smite Evil +1
Speed -1
Stamina -3
Ways to get:
#414 (event),
#583 (encounter)
Torso
Heavy Armor
Durability: 45
Defense +6
Ranged Defense +8
Dark Dominion +1
Speed -1
Stamina -3
Torso
Heavy Armor
Durability: 50
Defense +6
Ranged Defense +9
Morale +8
Speed -1
Stamina -3
Ways to get:
#254 (encounter),
#593 (encounter)
Torso
Heavy Armor
Durability: 60
Defense +7
Ranged Defense +9
Bloodlust +2
Speed -1
Stamina -4
Torso
Heavy Armor
Durability: 60
Defense +8
Ranged Defense +10
Speed -1
Stamina -4
Ways to get:
#603 (encounter)
Torso
Heavy Armor
Durability: 200
Defense +9
Ranged Defense +12
Speed -1
Stamina -5
Feet
Clothing
Durability: 20
Hit Points +2
Stamina +2
Level: 3
Rarity: 3
Cost: 90  + 10
Feet
Clothing
Durability: 20
Hit Points +3
Summoning Power +2
Ways to get:
#525 (encounter)
Feet
Clothing
Durability: 25
Hit Points +5
Gem Income +5
Ways to get:
#258 (encounter)
Feet
Clothing
Durability: 30
Hit Points +5
Resistance +1
Ways to get:
#545 (encounter)
Feet
Clothing
Durability: 35
Floating
Speed +1
Feet
Light Armor
Durability: 35
Hit Points +3
Province Exploration +3
Level: 3
Rarity: 3
Cost: 80  + 0
Feet
Light Armor
Durability: 40
Hit Points +5
Swamp Knowledge +2
Ways to get:
#376 (event),
#322 (encounter)
Feet
Light Armor
Durability: 45
Hit Points +6
Stamina +3
Hills Knowledge +2
Ways to get:
#333 (encounter)
Feet
Light Armor
Durability: 40
Hit Points +7
Stamina +2
Resistance +1
Forest Knowledge +2
Ways to get:
#343 (encounter)
Feet
Light Armor
Durability: 40
Hit Points +5
Stamina +5
Speed +1
Initiative +1
Ways to get:
Epic Tanner (building)
Feet
Medium Armor
Durability: 40
Hit Points +5
Stamina +1
Ways to get:
#393 (event),
#575 (encounter)
Feet
Medium Armor
Durability: 45
Hit Points +7
Morale +2
Ways to get:
#555 (encounter)
Feet
Medium Armor
Durability: 50
Hit Points +7
Counterattack +1
Defense +1
Feet
Medium Armor
Durability: 60
Hit Points +8
Defense +1
Ranged Defense +1
Resistance +1
Ways to get:
#565 (encounter)
Feet
Medium Armor
Durability: 55
Hit Points +6
Counterattack +1 (army)
Stamina +2 (army)
Feet
Heavy Armor
Durability: 50
Hit Points +7
Morale +2
Ways to get:
#410 (event),
#282 (encounter),
#585 (encounter)
Feet
Heavy Armor
Durability: 55
Hit Points +8
Attack +1
Ways to get:
#595 (encounter)
Feet
Heavy Armor
Durability: 65
Hit Points +9
Defense +1
Ranged Defense +1
Stamina -1
Feet
Heavy Armor
Durability: 60
Hit Points +9
Defense +1
Ranged Defense +1
Resistance +2
Stamina -1
Ways to get:
#605 (encounter)
Feet
Heavy Armor
Durability: 80
Hit Points +10
Defense +2
Ranged Defense +2
Resistance +1
Stamina -2
Head
Clothing
Durability: 15
Hit Points +3
Gem Income +2
Ways to get:
#534 (encounter)
Head
Clothing
Durability: 20
Hit Points +4
Recuperation +2
Ways to get:
#524 (encounter)
Head
Clothing
Durability: 20
Hit Points +5
Undead Summoning Power +2
Ways to get:
#1237 (event)
Head
Clothing
Durability: 25
Hit Points +5
Resistance +1
Hero Experience +10
Ways to get:
#544 (encounter)
Head
Clothing
Durability: 30
Hit Points +6
Resistance +2
Spellpower +1
Head
Clothing
Durability: 15
Hit Points +3
Gold Income +10
Level: 3
Rarity: 3
Cost: 100  + 5
Head
Light Armor
Durability: 30
Hit Points +7
Ways to get:
#380 (event),
#321 (encounter)
Head
Light Armor
Durability: 35
Hit Points +8
Stamina +3
Ways to get:
#332 (encounter)
Head
Light Armor
Durability: 40
Hit Points +8
Resistance +1
Morale +4
Ways to get:
#342 (encounter)
Head
Clothing
Durability: 40
Hit Points +6
Necrophage +10
Ways to get:
#1236 (event)
Head
Medium Armor
Durability: 30
Hit Points +5
Stamina +2
Ways to get:
#397 (event),
#574 (encounter)
Head
Medium Armor
Durability: 35
Hit Points +7
Morale +3
Ways to get:
#271 (encounter),
#554 (encounter)
Head
Medium Armor
Durability: 40
Hit Points +8
Ranged Defense +1
Morale +2 (army)
Head
Medium Armor
Durability: 50
Hit Points +9
Ranged Defense +1
Resistance +1
Ways to get:
#564 (encounter)
Head
Medium Armor
Durability: 45
Hit Points +8
Ranged Defense +1
Ranged Attack +1 (army)
Initiative +1
Head
Heavy Armor
Durability: 35
Hit Points +8
Morale +2
Stamina -1
Ways to get:
#414 (event),
#584 (encounter)
Head
Heavy Armor
Durability: 45
Hit Points +9
Attack +1
Stamina -1
Ways to get:
#296 (encounter),
#594 (encounter)
Head
Heavy Armor
Durability: 50
Hit Points +12
Morale +6
Stamina -2
Ways to get:
#302 (encounter)
Head
Heavy Armor
Durability: 55
Hit Points +12
Ranged Defense +2
Stamina -2
Ways to get:
#604 (encounter)
Head
Heavy Armor
Durability: 60
Hit Points +14
Defense +2
Ranged Defense +2
Resistance +1
Stamina -3
Hands
Clothing
Durability: 10
Hit Points +2
Resistance +1
Ways to get:
#536 (encounter)
Hands
Clothing
Durability: 15
Hit Points +3
Ranged Attack +2
Ways to get:
#526 (encounter)
Hands
Clothing
Durability: 15
Hit Points +4
Recuperation +2
First Aid +2
Ways to get:
#1185 (event)
Hands
Clothing
Durability: 20
Hit Points +5
Ranged Attack +2
Energy Control +2
Resistance +1
Ways to get:
#546 (encounter)
Hands
Clothing
Durability: 20
Hit Points +5
Resistance +1
Spell Duration +1
Hands
Light Armor
Durability: 20
Hit Points +3
Steal Ammo +3
Level: 3
Rarity: 2
Cost: 120  + 0
Hands
Light Armor
Durability: 30
Hit Points +5
First Aid +2
Ways to get:
#376 (event),
#323 (encounter)
Hands
Light Armor
Durability: 30
Hit Points +5
Looting +1
Ranged Attack +1
Ways to get:
#334 (encounter)
Hands
Light Armor
Durability: 35
Hit Points +6
Resistance +1
Ranged Attack +2
Ways to get:
#344 (encounter)
Hands
Light Armor
Durability: 35
Hit Points +7
Ranged Defense +1
Precise Shot +3
Ranged Attack +3
Hands
Medium Armor
Durability: 30
Hit Points +5
Item Maintenance +10
Ways to get:
Dwarven Forge (building),
#112 (encounter)
Hands
Medium Armor
Durability: 25
Hit Points +4
Stamina +1
Parry +1
Ways to get:
#393 (event),
#292 (encounter),
#576 (encounter)
Hands
Medium Armor
Durability: 30
Hit Points +5
Attack +1
Ways to get:
#556 (encounter)
Hands
Medium Armor
Durability: 35
Hit Points +7
Attack +2
Hands
Medium Armor
Durability: 40
Hit Points +8
Resistance +1
Attack +1
Ways to get:
#566 (encounter)
Hands
Medium Armor
Durability: 40
Hit Points +8
Lower Upkeep +20
Attack +2
Hands
Heavy Armor
Durability: 40
Hit Points +5
Parry +1
Ways to get:
#410 (event),
#256 (encounter),
#586 (encounter)
Hands
Heavy Armor
Durability: 40
Hit Points +6
Attack +1
Parry +2
Ways to get:
#596 (encounter)
Hands
Heavy Armor
Durability: 45
Hit Points +7
Attack +2
Resistance +1
Morale +1
Hands
Heavy Armor
Durability: 50
Hit Points +8
Attack +2
Counterattack +1
Lower Upkeep +10
Ways to get:
#606 (encounter)
Hands
Heavy Armor
Durability: 60
Hit Points +10
Attack +4
Counterattack +3
Stamina -1
Wrist
Clothing
Durability: 10
Hit Points +1
Gold Income +5
Ways to get:
#1177 (event)
Wrist
Jewelry
Durability: 1
Resistance +1
Ways to get:
#267 (encounter)
Wrist
Jewelry
Durability: 1
Initiative +1
Wrist
Jewelry
Durability: 1
Ranged Attack +2
Wrist
Jewelry
Durability: 1
Hit Points +5
Stamina +2
Wrist
Jewelry
Durability: 1
Morale +4
Resistance +2
Ways to get:
#307 (encounter)
Wrist
Jewelry
Durability: 1
Attack +2
Counterattack +2
Wrist
Jewelry
Durability: 1
Defense +1
Ranged Defense +1
Wrist
Jewelry
Durability: 1
Summoning Power +4
Summoning Range +2
Ways to get:
#1240 (event)
Wrist
Jewelry
Durability: 1
Spellpower +2
Ways to get:
#190 (event),
#1604 (event)
Wrist
Light Armor
Durability: 15
Hit Points +3
Looting +1
Wrist
Light Armor
Durability: 30
Hit Points +5
Defense +2
Ranged Defense +2
Speed -1
Wrist
Light Armor
Durability: 30
Hit Points +6
Poison Attack +2
Poison Shot +2
Wrist
Medium Armor
Durability: 20
Hit Points +4
Counterattack +1
Wrist
Medium Armor
Durability: 30
Hit Points +4
Attack +1
Wounding Spikes +1
Wrist
Medium Armor
Durability: 40
Hit Points +8
Attack +2
Counterattack +2
Wrist
Heavy Armor
Durability: 30
Hit Points +8
Stamina +2
Ways to get:
#1235 (event)
Wrist
Heavy Armor
Durability: 40
Hit Points +8
Defense +1
Resistance +1
Wrist
Heavy Armor
Durability: 50
Hit Points +10
Defense +2
Ranged Defense +2
Hills Knowledge +2
Stamina -1
Belt
Clothing
Durability: 10
Hit Points +2
Recuperation +2
Level: 3
Rarity: 2
Cost: 100  + 10
Belt
Clothing
Durability: 15
Stamina +3
Forest Knowledge +1
Ways to get:
#1176 (event),
#257 (encounter)
Belt
Clothing
Durability: 15
Hit Points +2
Gem Income +3
Belt
Clothing
Durability: 20
Hit Points +3
Morale +2
Counterattack +1
Belt
Clothing
Durability: 15
Floating
Belt
Clothing
Durability: 15
Hit Points +4
Ranged Attack +1
Initiative +1
Ways to get:
#450 (event)
Belt
Clothing
Durability: 20
Hit Points +6
Ranged Defense +1
Resistance +1
Belt
Clothing
Durability: 20
Hit Points +7
Attack +3
Counterattack +1
Ways to get:
#1184 (event)
Belt
Clothing
Durability: 30
Hit Points +8
Regeneration +2
Belt
Clothing
Durability: 25
Hit Points +5
Spell Duration +1
Summoning Power +2
Ways to get:
#361 (event)
Cloak
Clothing
Durability: 15
Hit Points +1
Ranged Defense +1
Ways to get:
#535 (encounter)
Cloak
Clothing
Durability: 20
Hit Points +2
Defense +1
Ways to get:
#401 (event)
Cloak
Clothing
Durability: 20
Hit Points +3
Resistance +1
Ways to get:
#418 (event),
#291 (encounter)
Cloak
Clothing
Durability: 15
Swamp Knowledge +1
Stamina +2
Cloak
Clothing
Durability: 15
Ranged Defense +2
Stamina +2
Ways to get:
#1173 (event)
Cloak
Clothing
Durability: 20
Hit Points +3
Stamina +3
Morale +3
Resistance +1
Ways to get:
#1181 (event)
Cloak
Clothing
Durability: 25
Defense +1
Intimidation +1
Ways to get:
#1651 (event)
Cloak
Clothing
Durability: 30
Resistance +2
Item Maintenance +20
Cloak
Clothing
Durability: 30
Ranged Attack +2
Resistance +1
Cloak
Clothing
Durability: 35
Hit Points +2 (army)
Attack +1 (army)
Cloak
Clothing
Durability: 40
Poison Immunity
Scorching +1
Ways to get:
#143 (event),
#144 (event)
Necklace
Jewelry
Durability: 1
Province Exploration +5
Necklace
Jewelry
Durability: 1
Gold Income +10
Necklace
Jewelry
Durability: 1
Morale +6
Ways to get:
#255 (encounter)
Necklace
Jewelry
Durability: 1
Hit Points +8
Ways to get:
#384 (event),
#630 (encounter)
Necklace
Jewelry
Durability: 1
Initiative +1
Ways to get:
#1172 (event)
Necklace
Jewelry
Durability: 1
Lower Upkeep +10
Necklace
Jewelry
Durability: 1
Attack +1
Counterattack +1
Stamina +3
Ways to get:
#631 (encounter)
Necklace
Jewelry
Durability: 1
Resistance +2
Magic Shield +1
Ways to get:
#632 (encounter)
Necklace
Jewelry
Durability: 1
Resistance +1
Skillful Spellcaster +2
Ways to get:
#633 (encounter)
Necklace
Jewelry
Durability: 1
Decrease Spell Cost +10
Resistance Negation +1
Ways to get:
#365 (event)
Necklace
Jewelry
Durability: 1
Speed +1 (army)
Ring
Jewelry
Durability: 1
Gold Income +8
Ways to get:
#912 (event)
Ring
Jewelry
Durability: 1
Gem Income +2
Ways to get:
#193 (event),
#194 (event)
Ring
Jewelry
Durability: 1
Initiative +1
Ring
Jewelry
Durability: 1
Ranged Attack +1
Ways to get:
#356 (event),
#671 (encounter)
Ring
Jewelry
Durability: 1
Hit Points +4
Stamina +2
Ways to get:
#913 (event),
#301 (encounter),
#669 (encounter)
Ring
Jewelry
Durability: 1
Morale +3
Resistance +1
Ways to get:
#277 (encounter),
#670 (encounter)
Ring
Jewelry
Durability: 1
Undead Summoning Power +1
Ring
Jewelry
Durability: 1
Attack +1
Counterattack +1
Ways to get:
#1180 (event),
#672 (encounter)
Ring
Jewelry
Durability: 1
Defense +1
Ranged Defense +1
Ring
Jewelry
Durability: 1
Regeneration +1
Ring
Jewelry
Durability: 1
Attack +2
Bloodsucker +20
Ring
Jewelry
Durability: 1
Recuperation +4
Spell Duration +1
Ring
Jewelry
Durability: 1
Resistance +2
Resistance Negation +1
Ring
Jewelry
Durability: 1
Hero Experience +10
Spellpower +1
Inventory
Common
Durability: 1
Level: 3
Rarity: 3
Cost: 125  + 5
Inventory
Common
Durability: 1
Level: 3
Rarity: 2
Cost: 100  + 5
Inventory
Common
Durability: 1
Summon Creature
Ways to get:
#1783 (event),
#1835 (event)
Level: 5
Rarity: 3
Cost: 500  + 15
Inventory
Common
Durability: 1
Summon Creature
Level: 6
Rarity: 5
Cost: 1.100  + 60
Inventory
Common
Durability: 1
Level: 3
Rarity: 2
Cost: 125  + 5
Inventory
Common
Durability: 1
Summon Creature
Ways to get:
#1382 (event),
#1391 (event)
Level: 6
Rarity: 5
Cost: 3.000  + 135
Torso
Medium Armor
Durability: 50
Defense +5
Ranged Defense +4
Resistance +2
Flying
Hills Knowledge +4 (army)
Two-Handed Item
Melee Weapon
Durability: 40
First Strike
Smite Evil +1
Attack +9
Counterattack +8
Left Arm
Wand
Durability: 40
Hit Points -5
Lord of the Undead
Undead Summoning Power +5
Left Arm
Ranged Weapon
Durability: 25
Ranged Weapon +5
Ammo +4
Lord of the Undead
Poison Shot +2
Head
Light Armor
Durability: 50
Hit Points +8
Morale +2 (army)
Precise Shot +2 (army)
Torso
Medium Armor
Durability: 50
Defense +4
Ranged Defense +3
Resistance +2
Poison Attack +1 (army)
Poison Flesh +4
Speed -1
Two-Handed Item
Banner
Durability: 80
Attack +5
Counterattack +7
Skillful Diplomat +1
Hit Points +5 (army)
Defense +3 (army)
Tolerance (army)
Belt
Clothing
Durability: 30
Hit Points +10
Defense +1
Ranged Defense +1
Resistance +2
Smite Evil +2 (army)
Inventory
Common
Durability: 1
Summon Creature
Inventory
Common
Durability: 1
Summon Creature
Inventory
Common
Durability: 1
Level: 6
Rarity: 5
Cost: 3.000  + 300
Inventory
Common
Durability: 1
Level: 6
Rarity: 5
Cost: 1.200  + 25
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Ways to get:
#2149 (event)
Level: 4
Rarity: 8
Cost: 110  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 4
Rarity: 8
Cost: 120  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 3
Rarity: 8
Cost: 7  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 4
Rarity: 8
Cost: 90  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 4
Rarity: 8
Cost: 45  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 6
Rarity: 8
Cost: 1.000  + 40
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 3
Rarity: 8
Cost: 37  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 4
Rarity: 8
Cost: 90  + 0
Inventory
Common
Durability: 1
Trophies: -
Level: 5
Rarity: 8
Cost: 475  + 0
Inventory
Common
Durability: 1
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 3
Rarity: 8
Cost: 45  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 3
Rarity: 8
Cost: 90  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 3
Rarity: 8
Cost: 18  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Level: 4
Rarity: 3
Cost: 100  + 10
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Level: 6
Rarity: 5
Cost: 2.400  + 150
Inventory
Common
Durability: 1
Level: 6
Rarity: 5
Cost: 3.600  + 150
Inventory
Common
Durability: 1
Trophies: -
Level: 3
Rarity: 8
Cost: 175  + 0
Inventory
Common
Durability: 1
Level: 6
Rarity: 5
Cost: 700  + 130
Inventory
Common
Durability: 1
Level: 6
Rarity: 5
Cost: 2.400  + 150
Inventory
Common
Durability: 1
Level: 6
Rarity: 5
Cost: 750  + 150
Inventory
Common
Durability: 1
Summon Creature
Level: 5
Rarity: 3
Cost: 630  + 60
Necklace
Jewelry
Durability: 1
Spellpower +2
Torso
Clothing
Durability: 40
Hit Points +12
Defense +4
Ranged Defense +3
Resistance +3
Spellpower +2
Belt
Clothing
Durability: 20
Hit Points +5
Stamina +5
Spellpower +1
Feet
Clothing
Durability: 20
Hit Points +7
Ranged Defense +1
Resistance +1
Spellpower +1
Wrist
Jewelry
Durability: 1
Spellpower +2
Resistance Negation +1
Head
Clothing
Durability: 50
Spellpower +1
Army Experience +25
Hero Experience +25
Hands
Clothing
Durability: 20
Hit Points +5
Defense +1
Ranged Defense +1
Resistance +1
Spellpower +1
Ring
Jewelry
Durability: 1
Hero Experience +15
Spellpower +1
Summoning Power +2
Two-Handed Item
Common
Durability: 50
Attack +5
Counterattack +5
Spellpower +3
Skillful Spellcaster +3
Phantom Form
Necklace
Jewelry
Durability: 1
Attack +3
Counterattack +3
Torso
Heavy Armor
Durability: 120
Defense +10
Ranged Defense +14
Speed -1
Stamina -5
Level: 6
Rarity: 6
Cost: 3.000  + 100 
+ 
+ 
+ 
+
Belt
Heavy Armor
Durability: 60
Attack +2
Counterattack +2
Defense +1
Ranged Defense +1
Forest Knowledge +2
Stamina -1
Feet
Heavy Armor
Durability: 160
Hit Points +10
Defense +1
Ranged Defense +1
Resistance +1
Hills Knowledge +2
Stamina -1
Wrist
Heavy Armor
Durability: 100
Hit Points +10
Defense +2
Ranged Defense +1
Item Maintenance +10
Stamina -1
Hands
Heavy Armor
Durability: 120
Hit Points +10
Attack +3
Counterattack +2
Defense +1
Ranged Defense +1
Stamina -1
Head
Heavy Armor
Durability: 120
Hit Points +12
Defense +2
Ranged Defense +2
Resistance +2
Morale +7
Stamina -2
Ring
Jewelry
Durability: 1
Bloodsucker +20
Swamp Knowledge +2
Left Arm
Shield
Durability: 200
Defense +3
Ranged Defense +5
Resistance +3
Attack +1
Counterattack +2
Stamina -3
Right Arm
Heavy Weapon
Durability: 160
Attack +10
Counterattack +9
Bloodsucker +20
Dissolve Armor
Necklace
Jewelry
Durability: 1
Initiative +1
Speed +1
Saboteur +1
Left Arm
Ranged Weapon
Durability: 30
Ranged Weapon +5
Ammo +6
Armor Piercing Shot
Belt
Light Armor
Durability: 60
Defense +2
Ranged Defense +2
Resistance +2
Ranged Attack +3
Feet
Light Armor
Durability: 80
Hit Points +10
Stamina +7
Province Exploration +25
Mobility +1
Right Arm
Ranged Weapon
Durability: 160
Ranged Attack +15
Range +6
Ammo +10
Stunning Shot +2
Wrist
Light Armor
Durability: 60
Hit Points +6
Ammo +3
Enchanted Arrows +5
Hands
Light Armor
Durability: 70
Hit Points +10
Looting +4
Ranged Attack +4
Head
Light Armor
Durability: 100
Hit Points +10
Stamina +8
Resistance +2
Ring
Jewelry
Durability: 1
Ranged Attack +2
Precise Shot +4
Torso
Light Armor
Durability: 120
Defense +5
Ranged Defense +4
Resistance +3
Stamina +7
Necklace
Jewelry
Durability: 1
Initiative +1
Speed -1
Speed +1 (army)
Torso
Medium Armor
Durability: 100
Hit Points +10
Defense +6
Ranged Defense +5
Resistance +4
Belt
Medium Armor
Durability: 60
Hit Points +10
Defense +2
Ranged Defense +1
Resistance +1 (army)
Feet
Medium Armor
Durability: 110
Hit Points +10
Attack +1 (army)
Counterattack +1 (army)
Stamina +2 (army)
Wrist
Jewelry
Durability: 1
Hit Points +10
Attack +2
Counterattack +2
Hands
Medium Armor
Durability: 80
Hit Points +10
Attack +2
Counterattack +2
Lower Upkeep +25
Head
Medium Armor
Durability: 90
Hit Points +12
Defense +2
Ranged Defense +1 (army)
Initiative +1
Ring
Jewelry
Durability: 1
Regeneration +2 (army)
Two-Handed Item
Banner
Durability: 160
Hit Points +5 (army)
Attack +3 (army)
Counterattack +3 (army)
Defense +3 (army)
Ranged Defense +3 (army)
Resistance +2 (army)
Inventory
Common
Durability: 1
Level: 3
Rarity: 2
Cost: 80  + 5
Two-Handed Item
Melee Weapon
Durability: 60
Attack +12
Counterattack +12
Fire Immunity (army)
Armageddon
Level: 6
Rarity: 6
Cost: 3.500  + 250 
+ 
+ 
+ 
+
Ring
Jewelry
Durability: 1
Trophies: -
DELETED
Morale +5 (army)
Poison Attack +2 (army)
Poison Shot +1 (army)
Level: 6
Rarity: 8
Cost: 5.000  + 500
Ring
Jewelry
Durability: 1
Trophies: -
DELETED
Summoning Power +6
Stamina +5
Looting +2
Level: 6
Rarity: 8
Cost: 5.000  + 500
Ring
Jewelry
Durability: 1
Trophies: -
DELETED
Looting +5
Gold Income +200
Gem Income +20
Level: 6
Rarity: 8
Cost: 5.000  + 500
Ring
Jewelry
Durability: 1
Trophies: -
DELETED
Gem Income +40
Spellpower +2
Resistance +2
Level: 6
Rarity: 8
Cost: 5.000  + 500
Ring
Jewelry
Durability: 1
Trophies: -
DELETED
Attack +3
Counterattack +3
Defense +1
Ranged Defense +2
Magic Strike
Level: 6
Rarity: 8
Cost: 5.000  + 500
Ring
Jewelry
Durability: 1
Trophies: -
DELETED
Initiative +2
Defense +2
Ranged Defense +2
Precise Strike +2
Precise Shot +2
Level: 6
Rarity: 8
Cost: 5.000  + 500
Ring
Jewelry
Durability: 1
Trophies: -
DELETED
Attack +1 (army)
Counterattack +1 (army)
Ranged Attack +2 (army)
Hit Points +5 (army)
Level: 6
Rarity: 8
Cost: 5.000  + 500
Ring
Jewelry
Durability: 1
Trophies: -
DELETED
Defense +1 (army)
Ranged Defense +1 (army)
Resistance +1 (army)
Regeneration +2 (army)
Level: 6
Rarity: 8
Cost: 5.000  + 500
Cloak
Clothing
Durability: 10
Hit Points +5
Ranged Defense +3
Resistance +2
Spellpower +2
Cloak
Clothing
Durability: 35
Hit Points +3 (army)
Attack +2 (army)
Counterattack +2 (army)
Head
Light Armor
Durability: 30
Hit Points +5
Stamina +2
Fast Draw
Ways to get:
Epic Tanner (building)
Torso
Light Armor
Durability: 50
Defense +4
Ranged Defense +4
Stamina +3
Looting +2
Feet
Light Armor
Durability: 45
Hit Points +8
Stamina +4
Speed +1
Right Arm
Melee Weapon
Durability: 40
First Strike
Attack +5
Counterattack +5
Province Plunder +50
Left Arm
Shield
Durability: 60
Defense +3
Ranged Defense +3
Parry +4
Stamina -1
Inventory
Common
Durability: 1
Summon Creature
Level: 6
Rarity: 6
Cost: 3.750  + 150
Head
Clothing
Durability: 35
Hit Points +5
Skillful Diplomat +1
Cloak
Clothing
Durability: 40
Ranged Defense +1
Resistance +1
Skillful Diplomat +1
Wrist
Jewelry
Durability: 1
Decrease Spell Cost +10
Magic Strike
Ways to get:
Epic Jeweler (building)
Feet
Clothing
Durability: 30
Hit Points +6
Stamina +3
Right Arm
Wand
Durability: 55
Ranged Attack +8
Range +6
Ammo +7
Healing +8
Magic Shot
Skillful Diplomat +1
Ways to get:
Epic Enchanter (building)
Necklace
Jewelry
Durability: 1
Resistance Negation +1
Hero Experience +10
Torso
Medium Armor
Durability: 55
Defense +5
Ranged Defense +4
Attack +2 (army)
Counterattack +1 (army)
Left Arm
Wand
Durability: 35
Spellpower +1
Summoning Power +5
Wrist
Clothing
Durability: 15
Hit Points +5
Mobility +2
Two-Handed Item
Melee Weapon
Durability: 50
First Strike
Attack +8
Counterattack +7
Poison Attack +2
Backstab +4
Head
Medium Armor
Durability: 50
Hit Points +5
Defense +1
Attack +2 (army)
Ways to get:
Epic Mailmaker (building)
Head
Clothing
Durability: 20
Hit Points +5
Undead Summoning Power +3
Intimidation +1
Intimidating Shot +1
Head
Clothing
Durability: 30
Hit Points +10
Resistance +2
Spellpower +2
Smite Evil +1
Two-Handed Item
Melee Weapon
Durability: 70
Attack +8
Counterattack +10
First Strike
Magic Strike
Right Arm
Heavy Weapon
Durability: 60
Stunning Blow +1
Attack +4
Counterattack +3
Armorpiercing Strike
Two-Handed Item
Heavy Weapon
Durability: 50
Hit Points +5
Stunning Blow +2
Attack +7
Counterattack +7
Right Arm
Heavy Weapon
Durability: 60
Stunning Blow +1
Attack +6
Counterattack +4
Hunter of Demons +2
Right Arm
Heavy Weapon
Durability: 70
Stunning Blow +2
Attack +4
Counterattack +3
Hunter of Undead +1
Ring
Jewelry
Durability: 1
Poison Attack +2
Poison Shot +2
Poison Attack +1 (army)
Poison Shot +1 (army)
Speed -1
Ways to get:
Epic Jeweler (building)
Left Arm
Wand
Durability: 35
Resistance +1
Undead Summoning Power +2
Soul Stealing +5 (army)
Left Arm
Shield
Durability: 80
Defense +3
Ranged Defense +2
Counterattack +3
Wounding Spikes +2
Stamina -1
Ways to get:
Epic Weaponsmith (building)
Left Arm
Shield
Durability: 100
Defense +2
Ranged Defense +2
Armor of Faith +25
Stamina -1
Left Arm
Shield
Durability: 70
Defense +2
Ranged Defense +2
Resistance +3
Stamina -1
Right Arm
Melee Weapon
Durability: 40
Attack +3
Counterattack +3
Armorpiercing Strike
Right Arm
Melee Weapon
Durability: 60
Attack +5
Counterattack +3
Damage Weapon +4
Right Arm
Melee Weapon
Durability: 70
Attack +5
Counterattack +5
Magic Strike
Overwhelming Force
Cause Vulnerability
Left Arm
Common
Durability: 35
Parry +4
Counterattack +4
Precise Strike +4
Crippling Strike +2
Torso
Heavy Armor
Durability: 50
Trophies: -
Defense +5
Ranged Defense +7
Speed -1
Stamina -3
Necklace
Jewelry
Durability: 1
Resistance +2
Flaming Blade +1
Flaming Arrows +1
Torso
Heavy Armor
Durability: 60
Defense +7
Ranged Defense +8
Speed -1
Stamina -4
Scorching +2
Web Immunity
Ways to get:
Epic Platemaker (building)
Right Arm
Heavy Weapon
Durability: 90
Attack +9
Counterattack +4
Magic Strike
Flaming Blade +2
Ways to get:
Epic Weaponsmith (building)
Feet
Heavy Armor
Durability: 65
Hit Points +6
Defense +1
Ranged Defense +1
Entanglement Immunity
Head
Heavy Armor
Durability: 50
Hit Points +8
Ranged Defense +1
Scorching +1
Stamina -2
Left Arm
Shield
Durability: 80
Defense +3
Ranged Defense +3
Scorching +2
Fire Immunity
Stamina -2
Right Arm
Ranged Weapon
Durability: 100
Ranged Attack +8
Range +7
Ammo +5
Armor Piercing Shot
Ways to get:
Epic Carpenter (building)
Cloak
Clothing
Durability: 15
Forest Knowledge +1
Ranged Defense +2
Scouting +1
Left Arm
Ranged Weapon
Durability: 25
Ranged Weapon +4
Ammo +4
Crippling Shot +2
Ways to get:
Master Carpenter (building)
Feet
Light Armor
Durability: 45
Hit Points +5
Defense +1
Ranged Defense +1
Hands
Light Armor
Durability: 35
Hit Points +5
Precise Shot +2
Ranged Attack +2
Head
Light Armor
Durability: 35
Hit Points +5
Stamina +5
Looting +2
Two-Handed Item
Ranged Weapon
Durability: 40
Ranged Attack +5
Range +4
Ammo +6
Collect Ammo
Stunning Shot +2
Ways to get:
Workshop (building)
Level: 1
Rarity: 1
Cost: 40  + 0
Two-Handed Item
Ranged Weapon
Durability: 40
Ranged Attack +7
Range +4
Ammo +7
Collect Ammo
Stunning Shot +3
Ways to get:
Journeyman Carpenter (building)
Level: 3
Rarity: 1
Cost: 130  + 0
Two-Handed Item
Ranged Weapon
Durability: 40
Ranged Attack +9
Range +4
Ammo +10
Armor Piercing Shot
Stunning Shot +4
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 4
Rarity: 8
Cost: 90  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 3
Rarity: 8
Cost: 55  + 0
Cloak
Clothing
Durability: 10
Skillful Diplomat +1
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Inventory
Common
Durability: 1
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Level: 2
Rarity: 8
Cost: 0  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 2
Rarity: 8
Cost: 15  + 0
Torso
Light Armor
Durability: 45
Defense +3
Ranged Defense +4
Wounding Strike +1
Ways to get:
Epic Tanner (building),
#1112 (encounter)
Feet
Light Armor
Durability: 45
Hit Points +6
Stamina +4
Forced March
Ways to get:
#1112 (encounter)
Hands
Light Armor
Durability: 30
Hit Points +5
Precise Strike +1
Precise Shot +2
Ways to get:
#1112 (encounter)
Head
Light Armor
Durability: 35
Hit Points +5
Intimidation +1
Bloodlust +1
Ways to get:
#1112 (encounter)
Feet
Heavy Armor
Durability: 80
Torso
Heavy Armor
Durability: 70
Hit Points -8
Defense +8
Ranged Defense +10
Bloodsucker +25
Speed -1
Stamina -4
Head
Heavy Armor
Durability: 60
Hit Points -4
Defense +2
Ranged Defense +2
Intimidation +2
Bloodlust +2
Stamina -2
Hands
Heavy Armor
Durability: 60
Hit Points -3
Defense +1
Ranged Defense +1
Dark Replenishment +1
Intimidation +2
Left Arm
Wand
Durability: 60
Energy Control +3
Wand Firing +3
Astral Ammo +3
Bloodsucker +25
Life Leech +50
Ways to get:
Epic Enchanter (building)
Hands
Heavy Armor
Durability: 75
Hit Points +6
Attack +2
Counterattack +2
First Strike
Armorpiercing Strike
Stamina -2
Two-Handed Item
Melee Weapon
Durability: 100
Attack +11
Counterattack +12
First Strike
Speed +1
Inventory
Common
Durability: 1
Summon Creature
Ways to get:
#1781 (event),
#1836 (event)
Level: 5
Rarity: 3
Cost: 500  + 6
Necklace
Jewelry
Durability: 1
Trophies: -
Reincarnation
Smite Evil +3
Ways to get:
#1310 (event)
Level: 6
Rarity: 8
Cost: 3.500  + 500 
+ 
+ 
+ 
+
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Ways to get:
#1326 (event)
Inventory
Common
Durability: 1
Summon Creature
Ways to get:
#1666 (event)
Inventory
Common
Durability: 1
Summon Creature
Ways to get:
Swampland (building)
Level: 5
Rarity: 4
Cost: 450  + 10
Necklace
Jewelry
Durability: 1
Resistance +1 (army)
Torso
Heavy Armor
Durability: 60
Defense +8
Ranged Defense +10
Morale +3 (army)
Speed -1
Stamina -4
Wrist
Heavy Armor
Durability: 50
Hit Points +8
Smite Evil +1
Defense +1
Ranged Defense +1
Two-Handed Item
Banner
Durability: 80
Attack +10
Counterattack +7
Attack +2 (army)
Counterattack +3 (army)
Smite Evil +2 (army)
Belt
Heavy Armor
Durability: 20
Hit Points +8
Regeneration +1
Feet
Heavy Armor
Durability: 60
Hit Points +5
Defense +1
Ranged Defense +1
Trample +5
Stamina -1
Hands
Heavy Armor
Durability: 50
Hit Points +6
Attack +1
Counterattack +1
Smite Evil +1
Parry +2 (army)
Ways to get:
Epic Platemaker (building)
Head
Heavy Armor
Durability: 55
Hit Points +10
Defense +1
Ranged Defense +1
Defense +1 (army)
Stamina -2
Ring
Jewelry
Durability: 1
Resistance +2
Ring
Jewelry
Durability: 1
Counterattack +2
Poison Immunity
Ways to get:
#1368 (event),
#1376 (event)
Ring
Jewelry
Durability: 1
Attack +2
Fire Immunity
Ways to get:
#1369 (event),
#1377 (event)
Ring
Jewelry
Durability: 1
Defense +2
Ice Immunity
Ways to get:
#1371 (event),
#1379 (event)
Ring
Jewelry
Durability: 1
Ranged Defense +3
Air Immunity
Ways to get:
#1372 (event),
#1380 (event)
Ring
Jewelry
Durability: 1
Regeneration +1
Regeneration +1 (army)
Recuperation +2
Recuperation +2 (army)
Ring
Jewelry
Durability: 1
Attack +1
Counterattack +1
Agility
Necklace
Jewelry
Durability: 1
Hit Points +8
Initiative +1
Resistance +1
Torso
Medium Armor
Durability: 50
Defense +6
Ranged Defense +6
Festering Wounds
Poison Immunity
Undead Summoning Power +4
Feet
Medium Armor
Durability: 35
Defense +1
Ranged Defense +1
Floating
Ways to get:
Epic Mailmaker (building)
Left Arm
Banner
Durability: 70
Counterattack +4
Lord of the Undead
Dark Dominion +2 (army)
Tolerance (army)
Festering Wounds (army)
Ways to get:
Epic Tailor (building)
Hands
Medium Armor
Durability: 40
Hit Points +5
Cause Atrophy
Spell Duration +1
Head
Medium Armor
Durability: 50
Hit Points +5
Defense +1
Ranged Defense +1
Mind Control Immunity
Right Arm
Wand
Durability: 55
Ranged Attack +10
Range +6
Ammo +5
Magic Shot
Life Leech +25
Undead Summoning Power +4
Cloak
Clothing
Durability: 40
Stamina +2 (army)
Resistance +2
Resistance Negation +1
Ways to get:
Epic Tailor (building)
Wrist
Heavy Armor
Durability: 50
Hit Points +10
Defense +1
Item Maintenance +15
Torso
Medium Armor
Durability: 60
Defense +4
Ranged Defense +3
Resistance +3
Recuperation +3
First Aid +3
Ways to get:
Epic Mailmaker (building)
Necklace
Jewelry
Durability: 1
Hit Points +4
Stamina +4 (army)
Morale +4 (army)
Ways to get:
Epic Jeweler (building)
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Ways to get:
#2143 (event)
Level: 6
Rarity: 8
Cost: 175  + 90
Necklace
Jewelry
Durability: 1
Bloodsucker +10
Battle Frenzy +5
Torso
Clothing
Durability: 40
Hit Points +10
Defense +2
Ranged Defense +2
Resistance +3
Energy Control +2
Resistance Negation +1
Ways to get:
Epic Tailor (building)
Necklace
Jewelry
Durability: 1
Resistance Negation +2
Hands
Clothing
Durability: 20
Hit Points +5
Energy Control +2
Spell Duration +1
Feet
Clothing
Durability: 30
Hit Points +5
Resistance +1
Initiative +1
Head
Clothing
Durability: 30
Hit Points +5
Resistance +1
Spellpower +1
Resistance Negation +1
Torso
Light Armor
Durability: 50
Defense +5
Ranged Defense +4
Wounding Spikes +2
Belt
Clothing
Durability: 15
Hit Points +5
Wounding Strike +1
Wounding Shot +1
Initiative +1
Head
Light Armor
Durability: 35
Hit Points +3
Hex +4
Inventory
Common
Durability: 1
Summon Creature
Inventory
Common
Durability: 1
Summon Creature
Ways to get:
#1689 (event)
Inventory
Common
Durability: 1
Summon Creature
Inventory
Common
Durability: 1
Summon Creature
Necklace
Jewelry
Durability: 1
Intimidating Shot +1
Right Arm
Ranged Weapon
Durability: 50
Ranged Attack +15
Range +4
Ammo +5
Left Arm
Banner
Durability: 40
Counterattack +1
Attack +1 (army)
Ways to get:
Forge (building)
Left Arm
Banner
Durability: 10
Counterattack +3
Defense +1 (army)
Ranged Defense +1 (army)
Ways to get:
Master Tailor (building)
Level: 4
Rarity: 1
Cost: 200  + 15
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 3
Rarity: 8
Cost: 30  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Ways to get:
#1260 (encounter)
Right Arm
Wand
Durability: 70
Ranged Attack +12
Range +6
Ammo +5
Energy Control +3 (army)
Magic Shot
Explosive Weapon
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 3
Rarity: 8
Cost: 55  + 0
Left Arm
Wand
Durability: 30
Resistance +3
Hex +5
Cause Vulnerability
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 3
Rarity: 8
Cost: 40  + 7
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Left Arm
Common
Durability: 25
Parry +1
Counterattack +1
Smite Evil +1
Precise Strike +1
Ways to get:
Church (building)
Left Arm
Ranged Weapon
Durability: 20
Right Arm
Heavy Weapon
Durability: 50
Attack +2
Counterattack +1
Smite Evil +3
Ways to get:
Church (building)
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Ways to get:
#1545 (event)
Inventory
Common
Durability: 1
Inventory
Common
Durability: 1
Trophies: -
Level: 4
Rarity: 8
Cost: 105  + 0
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Level: 3
Rarity: 8
Cost: 20  + 5
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Inventory
Common
Durability: 1
Trophies: -
Summon Creature
Two-Handed Item
Wand
Durability: 70
Ranged Attack +12
Range +6
Ammo +8
Magic Shot
Lord of the Undead
Decrease Spell Cost +15
Inventory
Common
Durability: 1
Summon Creature
Ways to get:
#1465 (event)

Notes: Items with a rarity 8 cannot be dropped (loot).

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