Units
 
 

Units at certain levels

Calculation of average parameters and abilities at different levels. The more iterations, the more accurate the data, but it may take longer to calculate.

Important:
  • For manual level up, first press "Level 0", then the "Manual level up" button will appear at the bottom.
  • Availability of medals for certain units is not checked, so it is necessary to take into account the limitations when selecting medals. For example, units of the Undead, Mechanical, Animal and Elemental Spirit types cannot get a medal.
  • Pressing the button "Level 0" shows the basic parameters of the unit at level 0 without taking into account medals. If you want to see the influence of medals on the price and parameters on the 0 level, you can choose level 0 in the "Level" field and press "Calculate".

/17 Fairy

Alignment: Good
6
10
10
1
1
3
3
6
5
4
3
8
4
3
Rank 1
20
15

Show in Eadoropedia

Skills (average and probabilities)
Level 0
Skills
Level 0Floating, Magic Shot, Forest Knowledge +4, Haste, Entanglement Immunity
Level 1Hit Points +1 x7, Ranged Defense +1 x5, Resistance +1 x10, Ammo +1 x6, Healing +3
Level 2Defense +1 x5, Ranged Attack +1 x5, Morale +2 x4
Level 3Counterattack +1 x4, Stamina +1 x6
Level 4Attack +1 x3, Healing +1 x6
Level 5Speed +1 x2
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11Range +1
Level 12
Level 13
Level 14
Level 15
Level 16
Level 17
Level 18
Level 19
Level 20
Additional parameters
TypeMortal, Natural Weapon
ClassSpellcaster
Experience17
Experience modifier110
Experience table
Lvl.Exp.Lvl.Exp.Lvl.Exp.
1.2211.84721.2772
2.5512.99022.3025
3.9913.114423.3289
4.15414.130924.3564
5.22015.148525.3850
6.29716.167226.4147
7.38517.187027.4455
8.48418.207928.4774
9.59419.229929.5104
10.71520.253030.5445