Province types
 
 

/1 Free Settlement

Gold income: 2
Crystal income: 0
Race: Humans
Site count: 8
Difficulty: 0
Population: 300
Population level: 300
Unrest (diplomacy): 0
Unrest (conquerred): -1
Karma (diplomacy): 0
Karma (conquerred): -1
Explored: 30
Exploration level: 10

Terrain:
Plains: 100
Forests: 70
Hills: 70
Swamps: 40

Guards

Guard: Militia
Possibility: 1
Prevalence: 15,22%
Dialog: #3
Encounter: #1

Events

Event: #426
Possibility: 20

/2 Brigand Outlaws

Gold income: 1
Crystal income: 0
Race: Humans
Site count: 13
Difficulty: 0
Population: 500
Population level: -100
Unrest (diplomacy): -2
Unrest (conquerred): 0
Karma (diplomacy): -2
Karma (conquerred): 2
Explored: 35
Exploration level: -5

Terrain:
Plains: 0
Forests: 100
Hills: 0
Swamps: 40

Guards

Guard: Brigands
Possibility: 1
Prevalence: 7,61%
Dialog: #4
Encounter: #7

Events

Event: #16
Possibility: 90

/3 Barbarian Tribes

Gold income: 2
Crystal income: 0
Race: Humans
Site count: 9
Difficulty: 0
Population: 100
Population level: 50
Unrest (diplomacy): 0
Unrest (conquerred): -1
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 20
Exploration level: 5

Terrain:
Plains: 100
Forests: 0
Hills: 40
Swamps: 0

Guards

Guard: Barbarians
Possibility: 1
Prevalence: 7,61%
Dialog: #5
Encounter: #10

Events

Event: #5
Possibility: 80

Event: #1097
Possibility: 20

/4 Goblin Lands

Gold income: 0
Crystal income: 1
Race: Goblins
Site count: 15
Difficulty: 0
Population: 100
Population level: 50
Unrest (diplomacy): 0
Unrest (conquerred): -1
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 20
Exploration level: 5

Terrain:
Plains: 0
Forests: 15
Hills: 0
Swamps: 50

Guards

Guard: Goblins
Possibility: 999
Prevalence: 3,53%
Dialog: #6
Encounter: #196

Guard: Goblins
Possibility: 1
Prevalence: 0%
Dialog: #6
Encounter: #196

Events

Event: #54
Possibility: 40

/5 Land of the Dead

Gold income: -1
Crystal income: 0
Race: Humans
Site count: 20
Difficulty: 1
Population: -1
Population level: 0
Unrest (diplomacy): 0
Unrest (conquerred): 0
Karma (diplomacy): 0
Karma (conquerred): 2
Explored: 10
Exploration level: 0

Terrain:
Plains: 10
Forests: 10
Hills: 10
Swamps: 10

Guards

Guard: Undead
Possibility: 1
Prevalence: 2,17%
Dialog: #7
Encounter: #0

Events

Event: #56
Possibility: 20

Event: #430
Possibility: 20

/6 Orcish Tribes

Gold income: 1
Crystal income: 0
Race: Orcs
Site count: 13
Difficulty: 0
Population: 100
Population level: 50
Unrest (diplomacy): 0
Unrest (conquerred): -1
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 25
Exploration level: 5

Terrain:
Plains: 25
Forests: 0
Hills: 40
Swamps: 0

Guards

Guard: Orcs
Possibility: 999
Prevalence: 3,53%
Dialog: #8
Encounter: #123

Guard: Orcs
Possibility: 1
Prevalence: 0%
Dialog: #8
Encounter: #123

Events

Event: #52
Possibility: 60

/7 Capital

Gold income: 0
Crystal income: 0
Race: Humans
Site count: 20
Difficulty: 0
Population: 10
Population level: 0
Unrest (diplomacy): 0
Unrest (conquerred): -3
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 100
Exploration level: 0

Terrain:
Plains: 0
Forests: 0
Hills: 0
Swamps: 0

/8 Halfling Village

Gold income: 4
Crystal income: 0
Race: Halflings
Site count: 9
Difficulty: 0
Population: 300
Population level: 200
Unrest (diplomacy): 0
Unrest (conquerred): -1
Karma (diplomacy): 0
Karma (conquerred): -3
Explored: 30
Exploration level: 10

Terrain:
Plains: 35
Forests: 0
Hills: 35
Swamps: 0

Guards

Guard: Halflings
Possibility: 999
Prevalence: 3,8%
Dialog: #9
Encounter: #172

Guard: Halflings
Possibility: 1
Prevalence: 0%
Dialog: #9
Encounter: #172

/9 Elven Forest

Gold income: 1
Crystal income: 1
Race: Elves
Site count: 17
Difficulty: 1
Population: 250
Population level: 60
Unrest (diplomacy): 0
Unrest (conquerred): -4
Karma (diplomacy): 0
Karma (conquerred): -5
Explored: 20
Exploration level: 4

Terrain:
Plains: 0
Forests: 45
Hills: 0
Swamps: 0

Guards

Guard: Elves
Possibility: 999
Prevalence: 2,44%
Dialog: #10
Encounter: #53

Guard: Elves
Possibility: 1
Prevalence: 0%
Dialog: #10
Encounter: #53

/10 Dwarven Hills

Gold income: 3
Crystal income: 0
Race: Dwarves
Site count: 15
Difficulty: 1
Population: 270
Population level: 70
Unrest (diplomacy): 0
Unrest (conquerred): -4
Karma (diplomacy): 0
Karma (conquerred): -2
Explored: 25
Exploration level: 5

Terrain:
Plains: 0
Forests: 0
Hills: 50
Swamps: 0

Guards

Guard: Dwarves
Possibility: 999
Prevalence: 2,71%
Dialog: #11
Encounter: #81

Guard: Dwarves
Possibility: 1
Prevalence: 0%
Dialog: #11
Encounter: #81

/11 Prince's Lands

Gold income: 2
Crystal income: 0
Race: Humans
Site count: 8
Difficulty: 1
Population: 350
Population level: 300
Unrest (diplomacy): 0
Unrest (conquerred): 0
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 30
Exploration level: 12

Terrain:
Plains: 50
Forests: 20
Hills: 20
Swamps: 0

Guards

Guard: Retinue
Possibility: 1
Prevalence: 4,89%
Dialog: #12
Encounter: #14

Events

Event: #298
Possibility: 20

/12 Savage Wood

Gold income: 0
Crystal income: 1
Race: Humans
Site count: 15
Difficulty: 1
Population: 20
Population level: -4
Unrest (diplomacy): 0
Unrest (conquerred): 0
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 15
Exploration level: -3

Terrain:
Plains: 0
Forests: 80
Hills: 0
Swamps: 0

Guards

Guard: Giant Spiders
Possibility: 10
Prevalence: 2,56%
Dialog: #13
Encounter: #0

Guard: Dark Druids
Possibility: 2
Prevalence: 0,51%
Dialog: #144
Encounter: #38

Guard: Wild Pegasi
Possibility: 5
Prevalence: 1,28%
Dialog: #834
Encounter: #0

/13 Deadly Swamps

Gold income: 0
Crystal income: 2
Race: Humans
Site count: 16
Difficulty: 1
Population: 20
Population level: -4
Unrest (diplomacy): 0
Unrest (conquerred): 0
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 13
Exploration level: -3

Terrain:
Plains: 0
Forests: 0
Hills: 0
Swamps: 60

Guards

Guard: Swamp Creatures
Possibility: 10
Prevalence: 2,96%
Dialog: #14
Encounter: #0

Guard: Dark Druids
Possibility: 1
Prevalence: 0,3%
Dialog: #144
Encounter: #38

Events

Event: #451
Possibility: 20

/14 Empty Hills

Gold income: 2
Crystal income: 0
Race: Humans
Site count: 14
Difficulty: 1
Population: 20
Population level: -4
Unrest (diplomacy): 0
Unrest (conquerred): 0
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 16
Exploration level: -3

Terrain:
Plains: 0
Forests: 0
Hills: 60
Swamps: 0

Guards

Guard: Winged Creatures
Possibility: 5
Prevalence: 2,04%
Dialog: #15
Encounter: #0

Guard: Wild Gryphons
Possibility: 2
Prevalence: 0,82%
Dialog: #158
Encounter: #0

Guard: Alkaryl
Possibility: 1
Prevalence: 0,41%
Dialog: #2012
Encounter: #0

Events

Event: #446
Possibility: 20

/15 Lands of Chaos

Gold income: -2
Crystal income: 1
Race: Humans
Site count: 23
Difficulty: 1
Population: -11
Population level: -3
Unrest (diplomacy): 0
Unrest (conquerred): 0
Karma (diplomacy): 0
Karma (conquerred): 3
Explored: 10
Exploration level: 0

Terrain:
Plains: 10
Forests: 10
Hills: 10
Swamps: 10

Guards

Guard: Demons
Possibility: 1
Prevalence: 2,17%
Dialog: #16
Encounter: #0

Events

Event: #36
Possibility: 20

Event: #441
Possibility: 20

/16 Magical Forest

Gold income: 0
Crystal income: 3
Race: Humans
Site count: 20
Difficulty: 1
Population: 20
Population level: -4
Unrest (diplomacy): 0
Unrest (conquerred): -3
Karma (diplomacy): 0
Karma (conquerred): -3
Explored: 15
Exploration level: -2

Terrain:
Plains: 0
Forests: 40
Hills: 0
Swamps: 0

Guards

Guard: Forest Guards
Possibility: 1
Prevalence: 2,17%
Dialog: #17
Encounter: #23

Events

Event: #435
Possibility: 30

Event: #438
Possibility: 30

/17 Nomad Steppes

Gold income: 2
Crystal income: 0
Race: Humans
Site count: 9
Difficulty: 1
Population: 100
Population level: 50
Unrest (diplomacy): 0
Unrest (conquerred): -1
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 20
Exploration level: 5

Terrain:
Plains: 80
Forests: 0
Hills: 0
Swamps: 0

Guards

Guard: Nomads
Possibility: 1
Prevalence: 4,35%
Dialog: #33
Encounter: #27

/18 Centaur Lands

Gold income: 0
Crystal income: 0
Race: Centaurs
Site count: 14
Difficulty: 1
Population: 90
Population level: 40
Unrest (diplomacy): 0
Unrest (conquerred): -3
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 20
Exploration level: 5

Terrain:
Plains: 30
Forests: 30
Hills: 0
Swamps: 0

Guards

Guard: Centaurs
Possibility: 999
Prevalence: 3,26%
Dialog: #34
Encounter: #145

Guard: Centaurs
Possibility: 1
Prevalence: 0%
Dialog: #34
Encounter: #145

Events

Event: #301
Possibility: 10

/19 Giant Lands

Gold income: 2
Crystal income: 0
Race: Humans
Site count: 16
Difficulty: 2
Population: 40
Population level: -5
Unrest (diplomacy): 0
Unrest (conquerred): 0
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 15
Exploration level: -3

Terrain:
Plains: 0
Forests: 0
Hills: 40
Swamps: 0

Guards

Guard: Giants
Possibility: 1
Prevalence: 2,17%
Dialog: #35
Encounter: #31

Events

Event: #763
Possibility: 40

/20 Troll Swamps

Gold income: 0
Crystal income: 2
Race: Humans
Site count: 16
Difficulty: 2
Population: 40
Population level: -5
Unrest (diplomacy): 0
Unrest (conquerred): 0
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 15
Exploration level: -3

Terrain:
Plains: 0
Forests: 0
Hills: 0
Swamps: 40

Guards

Guard: Trolls
Possibility: 1
Prevalence: 2,17%
Dialog: #835
Encounter: #373

/21 Forsaken Lands

Gold income: 0
Crystal income: 0
Race: -
Site count: 0
Difficulty: 0
Population: 0
Population level: 0
Unrest (diplomacy): 0
Unrest (conquerred): 0
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 0
Exploration level: 0

Terrain:
Plains: 0
Forests: 0
Hills: 0
Swamps: 0

Events

Event: #457
Possibility: 20

/22 Holy Lands

Gold income: 1
Crystal income: 1
Race: Humans
Site count: 8
Difficulty: 1
Population: 250
Population level: 300
Unrest (diplomacy): 0
Unrest (conquerred): 0
Karma (diplomacy): -1
Karma (conquerred): 1
Explored: 30
Exploration level: 12

Terrain:
Plains: 20
Forests: 10
Hills: 10
Swamps: 10

Guards

Guard: Inquisitors
Possibility: 1
Prevalence: 2,72%
Dialog: #1364
Encounter: #1441

/23 Medusa Swamps

Gold income: 0
Crystal income: 2
Race: Humans
Site count: 25
Difficulty: 2
Population: 40
Population level: -5
Unrest (diplomacy): 0
Unrest (conquerred): 0
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 15
Exploration level: -3

Terrain:
Plains: 0
Forests: 0
Hills: 0
Swamps: 30

Guards

Guard: Medusas
Possibility: 1
Prevalence: 1,63%
Dialog: #1368
Encounter: #621

/24 Lizardman Lands

Gold income: 0
Crystal income: 2
Race: Lizardmen
Site count: 15
Difficulty: 0
Population: 100
Population level: 60
Unrest (diplomacy): -1
Unrest (conquerred): -2
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 25
Exploration level: 5

Terrain:
Plains: 0
Forests: 0
Hills: 0
Swamps: 80

Guards

Guard: Lizardmen
Possibility: 999
Prevalence: 4,34%
Dialog: #1381
Encounter: #634

Guard: Lizardmen
Possibility: 1
Prevalence: 0%
Dialog: #1381
Encounter: #634

Events

Event: #1118
Possibility: 10

/25 Drow Lands

Gold income: 1
Crystal income: 1
Race: Drow
Site count: 15
Difficulty: 1
Population: 250
Population level: 60
Unrest (diplomacy): 0
Unrest (conquerred): -2
Karma (diplomacy): -1
Karma (conquerred): 0
Explored: 15
Exploration level: 4

Terrain:
Plains: 0
Forests: 0
Hills: 40
Swamps: 0

Guards

Guard: Dark Elves
Possibility: 999
Prevalence: 2,17%
Dialog: #1759
Encounter: #1086

Guard: Dark Elves
Possibility: 1
Prevalence: 0%
Dialog: #1759
Encounter: #1086

Events

Event: #1290
Possibility: 40

/26 Gnoll Lands

Gold income: 2
Crystal income: 0
Race: Gnolls
Site count: 10
Difficulty: 1
Population: 200
Population level: 50
Unrest (diplomacy): 0
Unrest (conquerred): 1
Karma (diplomacy): -1
Karma (conquerred): 0
Explored: 20
Exploration level: 2

Terrain:
Plains: 45
Forests: 0
Hills: 0
Swamps: 0

Guards

Guard: Gnolls
Possibility: 999
Prevalence: 2,44%
Dialog: #1929
Encounter: #1242

Guard: Gnolls
Possibility: 1
Prevalence: 0%
Dialog: #1929
Encounter: #1242

Events

Event: #1346
Possibility: 50

/27 Alkari Expanse

Gold income: 1
Crystal income: 2
Race: Alkaryl
Site count: 10
Difficulty: 1
Population: 200
Population level: 80
Unrest (diplomacy): 0
Unrest (conquerred): -4
Karma (diplomacy): 0
Karma (conquerred): -1
Explored: 20
Exploration level: 3

Terrain:
Plains: 40
Forests: 0
Hills: 0
Swamps: 0

Guards

Guard: Alkaryl
Possibility: 999
Prevalence: 2,17%
Dialog: #1992
Encounter: #1277

Guard: Alkaryl
Possibility: 1
Prevalence: 0%
Dialog: #1992
Encounter: #1277

/28 Ratman Lands

Gold income: 1
Crystal income: 2
Race: Ratmen
Site count: 13
Difficulty: 1
Population: 100
Population level: 50
Unrest (diplomacy): 0
Unrest (conquerred): -1
Karma (diplomacy): 0
Karma (conquerred): 0
Explored: 20
Exploration level: 5

Terrain:
Plains: 0
Forests: 20
Hills: 20
Swamps: 30

Guards

Guard: Ratmen
Possibility: 999
Prevalence: 3,8%
Dialog: #2061
Encounter: #1320

Guard: Ratmen
Possibility: 1
Prevalence: 0%
Dialog: #2061
Encounter: #1320

Events

Event: #1602
Possibility: 50